//declare variables
float x,y,xVel,yVel;
void setup(){
size(400,400);
//initialize variables
x = width/2;
y = height/2;
xVel = 0;
yVel = 0;
}
void draw(){
background(0);
//increment x and y positions by x and y velocities
x = x + xVel;
y += yVel;
//draw character
ellipse(x,y,50,50);
}
//if a key is pressed, set corresponding x and y velocities
void keyPressed(){
if(keyCode == LEFT){
xVel = -2;
}else if(keyCode == RIGHT){
xVel = 2;
}else if(keyCode == UP){
yVel = -2;
}else if(keyCode == DOWN){
yVel = 2;
}
}
//if a key is released, set corresponding velocity to 0
void keyReleased(){
if(keyCode == LEFT || keyCode == RIGHT){
xVel = 0;
}else if(keyCode == UP || keyCode == DOWN){
yVel = 0;
}
}